<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>mudit's CGPortoflio Gallery</title>
<link>http://mudit.cgsociety.org/gallery/</link>
<description>mudit's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>GOW_1</title>
	<link>http://mudit.cgsociety.org/gallery/860129</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1267722152_small.jpg"><br><br>Finally completed the High Res model of the building from Gears of War inspired by the concept of John Wallin. Starting to work on another environment so will come back to this for its low poly and texturing after that. Wanted to do a lot of stuff in Mudbox but had to stay content doing few only as my pc wasn't able to support. So took put normal map from Mudbox of extra details and appllied it to High Poly mesh in max and rendered in mental ray.]]>
	</description>
	<pubDate>Thu, 04 Mar 2010 11:02:35 +0000</pubDate>
	</item>
	<item>
	<title>GOW_2</title>
	<link>http://mudit.cgsociety.org/gallery/859837</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1267645644_small.jpg"><br><br>Another_Image]]>
	</description>
	<pubDate>Wed, 03 Mar 2010 13:47:27 +0000</pubDate>
	</item>
	<item>
	<title>Another War</title>
	<link>http://mudit.cgsociety.org/gallery/863168</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1268651651_small.jpg"><br><br>Just started working in this after completing the building inspired from Gears of War concept art by John Wallin. This one is also inspired from the concept art of John Wallin. Made the besh mesh and jusr started sculpting it in Zbrush]]>
	</description>
	<pubDate>Mon, 15 Mar 2010 06:14:27 +0000</pubDate>
	</item>
	<item>
	<title>Antique Cash Register</title>
	<link>http://mudit.cgsociety.org/gallery/863167</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1268651448_small.jpg"><br><br>Just an asset to practice sculpting in Zbrush, Made as an ingame asset for nexgen games. WIll be rendering it properly whenever i have time]]>
	</description>
	<pubDate>Mon, 15 Mar 2010 06:10:53 +0000</pubDate>
	</item>
	<item>
	<title>GOW_4</title>
	<link>http://mudit.cgsociety.org/gallery/859841</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1267645765_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 03 Mar 2010 13:49:31 +0000</pubDate>
	</item>
	<item>
	<title>GOW_3</title>
	<link>http://mudit.cgsociety.org/gallery/859839</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1267645711_small.jpg"><br><br>And another]]>
	</description>
	<pubDate>Wed, 03 Mar 2010 13:48:33 +0000</pubDate>
	</item>
	<item>
	<title>GOW_5</title>
	<link>http://mudit.cgsociety.org/gallery/859842</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1267645822_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 03 Mar 2010 13:50:26 +0000</pubDate>
	</item>
	<item>
	<title>GOW_6</title>
	<link>http://mudit.cgsociety.org/gallery/859843</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1267645873_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 03 Mar 2010 13:51:16 +0000</pubDate>
	</item>
	<item>
	<title>Human Sculpt</title>
	<link>http://mudit.cgsociety.org/gallery/853976</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1266152717_small.jpg"><br><br>My very first serious try of sculpting a human character with a aim to finish it. Started sculpting on the base mesh in mudbox. Will work on it only in spare time as my main focus is right now on environments im workin on for my portfolio]]>
	</description>
	<pubDate>Sun, 14 Feb 2010 07:05:19 +0000</pubDate>
	</item>
	<item>
	<title>Lords Cricket Ground</title>
	<link>http://mudit.cgsociety.org/gallery/864261</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1268924372_small.jpg"><br><br>Worked on this for a presentation in my last studio. Worked on this as a lead and also modeled and textured the visible area in these renders except the BG buildings.]]>
	</description>
	<pubDate>Thu, 18 Mar 2010 09:59:52 +0000</pubDate>
	</item>
	<item>
	<title>Lords Cricket Ground</title>
	<link>http://mudit.cgsociety.org/gallery/864263</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1268924435_small.jpg"><br><br>Another Angle]]>
	</description>
	<pubDate>Thu, 18 Mar 2010 10:00:43 +0000</pubDate>
	</item>
	<item>
	<title>Lords Cricket Ground</title>
	<link>http://mudit.cgsociety.org/gallery/864267</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1268924652_small.jpg"><br><br>Another Angle]]>
	</description>
	<pubDate>Thu, 18 Mar 2010 10:04:16 +0000</pubDate>
	</item>
	<item>
	<title>Detroyed_City</title>
	<link>http://mudit.cgsociety.org/gallery/855380</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1266517668_small.jpg"><br><br>This was done by a group of artists in my company. Only the central building and some props are completely modeled by me. Rest of the stuff is done by my colleagues.]]>
	</description>
	<pubDate>Thu, 18 Feb 2010 12:27:50 +0000</pubDate>
	</item>
	<item>
	<title>Amz_Tur_Military_Vehicle</title>
	<link>http://mudit.cgsociety.org/gallery/836662</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1261480426_small.jpg"><br><br>This is military vehicle i made acc to gaming standards. Its a low poly normal mapped vehicle with Tri count of 3957.<br />
No shaders were used for renderig. Only diffuse, normal and specular are applied and then the image is acomposited in photoshop. The ground id 3d and was made only for rendering purposes]]>
	</description>
	<pubDate>Tue, 22 Dec 2009 05:13:48 +0000</pubDate>
	</item>
	<item>
	<title>Amz_Wireframe</title>
	<link>http://mudit.cgsociety.org/gallery/836458</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1261419292_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 21 Dec 2009 12:14:55 +0000</pubDate>
	</item>
	<item>
	<title>Amz_Tur_Military_Vehicle</title>
	<link>http://mudit.cgsociety.org/gallery/836663</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1261480579_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 22 Dec 2009 05:16:21 +0000</pubDate>
	</item>
	<item>
	<title>Harvestor_Wireframe</title>
	<link>http://mudit.cgsociety.org/gallery/842774</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1263488444_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 14 Jan 2010 11:00:48 +0000</pubDate>
	</item>
	<item>
	<title>Forage_Harvestor</title>
	<link>http://mudit.cgsociety.org/gallery/836460</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1261419475_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 21 Dec 2009 12:17:58 +0000</pubDate>
	</item>
	<item>
	<title>Forage_Harvestor</title>
	<link>http://mudit.cgsociety.org/gallery/836459</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1261419438_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 21 Dec 2009 12:17:22 +0000</pubDate>
	</item>
	<item>
	<title>Forage_Harvester</title>
	<link>http://mudit.cgsociety.org/gallery/823411</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1257584512_small.jpg"><br><br>This is a WIP of harvester i am currently working on as a freelance project. Just a render test of 15 mins for fun]]>
	</description>
	<pubDate>Sat, 07 Nov 2009 03:01:54 +0000</pubDate>
	</item>
	<item>
	<title>Amz_Tur</title>
	<link>http://mudit.cgsociety.org/gallery/823409</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1257584247_small.jpg"><br><br>This is a low poly vehicle made for testing in ingame. In this image it is placed in Unreal Editor and i am currently working on it to make it better]]>
	</description>
	<pubDate>Sat, 07 Nov 2009 02:57:28 +0000</pubDate>
	</item>
	<item>
	<title>Som_Ingame</title>
	<link>http://mudit.cgsociety.org/gallery/765681</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242802191_small.jpg"><br><br>This is a nextgen ingame car i made for the game Streets of Mumbai. Tricount is 18,528. This is the ingame model rendered in a studio environment.<br />
]]>
	</description>
	<pubDate>Wed, 20 May 2009 01:49:55 +0000</pubDate>
	</item>
	<item>
	<title>Som_Ingame</title>
	<link>http://mudit.cgsociety.org/gallery/765669</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242798961_small.jpg"><br><br>More angles of the ingame Car]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:56:05 +0000</pubDate>
	</item>
	<item>
	<title>Siwft</title>
	<link>http://mudit.cgsociety.org/gallery/767959</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1243402506_small.jpg"><br><br>Hi<br />
Another of my favourite car i decided to make for practice. The model shown here is ingame odel rendered in a non ingame environment]]>
	</description>
	<pubDate>Wed, 27 May 2009 00:35:09 +0000</pubDate>
	</item>
	<item>
	<title>Suzuki_Swift</title>
	<link>http://mudit.cgsociety.org/gallery/765670</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242799184_small.jpg"><br><br>More views for the Swift]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:59:48 +0000</pubDate>
	</item>
	<item>
	<title>Indian_Auto</title>
	<link>http://mudit.cgsociety.org/gallery/765645</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242796584_small.jpg"><br><br>Hi,<br />
I made it for practicing High poly as i was out of touch with that. Not able to texture it cos of my low end machine.]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:16:26 +0000</pubDate>
	</item>
	<item>
	<title>Auto</title>
	<link>http://mudit.cgsociety.org/gallery/765663</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242798423_small.jpg"><br><br>Another angle of the most common Public transport in India]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:47:07 +0000</pubDate>
	</item>
	<item>
	<title>Auto_Again</title>
	<link>http://mudit.cgsociety.org/gallery/765665</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242798635_small.jpg"><br><br>Another View]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:50:38 +0000</pubDate>
	</item>
	<item>
	<title>Evo_Modded</title>
	<link>http://mudit.cgsociety.org/gallery/767624</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1243318933_small.jpg"><br><br>Another render of the ingame car model]]>
	</description>
	<pubDate>Tue, 26 May 2009 01:22:15 +0000</pubDate>
	</item>
	<item>
	<title>Evo_Modded</title>
	<link>http://mudit.cgsociety.org/gallery/767623</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1243318828_small.jpg"><br><br>Hi,<br />
<br />
This is another ingame car model that i made for practice. Tricount if the model is12,896. It is the ingame model rendered in an HDR environment]]>
	</description>
	<pubDate>Tue, 26 May 2009 01:20:32 +0000</pubDate>
	</item>
	<item>
	<title>Evo_Modded</title>
	<link>http://mudit.cgsociety.org/gallery/765679</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242801784_small.jpg"><br><br>More views of the car]]>
	</description>
	<pubDate>Wed, 20 May 2009 01:43:08 +0000</pubDate>
	</item>
	<item>
	<title>Death_Machine</title>
	<link>http://mudit.cgsociety.org/gallery/765684</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242802622_small.jpg"><br><br>Hi,<br />
<br />
Started this model after watching death race. Modifying it acc to what i want. Will be adding lot of automated weaponry on it. But right now its stuck cos of professional commitments.]]>
	</description>
	<pubDate>Wed, 20 May 2009 01:57:06 +0000</pubDate>
	</item>
	<item>
	<title>Death_Machine</title>
	<link>http://mudit.cgsociety.org/gallery/765686</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242802701_small.jpg"><br><br>More vies of my death machine]]>
	</description>
	<pubDate>Wed, 20 May 2009 01:58:26 +0000</pubDate>
	</item>
	<item>
	<title>Aprillia Concept</title>
	<link>http://mudit.cgsociety.org/gallery/765647</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242796866_small.jpg"><br><br>Another render of same bike.]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:21:10 +0000</pubDate>
	</item>
	<item>
	<title>Honda Aprillia Ram</title>
	<link>http://mudit.cgsociety.org/gallery/310889</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/191056/191056_1137594039_small.jpg"><br><br>hi all,<br />
this is my latest work. this is a concept bike designed by HEIKKI NAULAPAA as Honda Aprillia Ram1000. i  liked its design very much n thus decided to make it in 3d myself for my portfolio. one thing i changed in the design is that i added a silencer.Thnx to HEIKKI NAULAPAA for such a gr8 design. Everything from modeling to rendering is done in 3dsMax without any external plugin. Photoshop is used for texturing. Rendering is done using mental ray.<br />
thnx for viewing<br />
comments n crirics r welcomed<br />
]]>
	</description>
	<pubDate>Wed, 18 Jan 2006 14:20:44 +0000</pubDate>
	</item>
	<item>
	<title>Doges Palace_Ingame</title>
	<link>http://mudit.cgsociety.org/gallery/765672</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242799512_small.jpg"><br><br>Another view of the Venician Bldg]]>
	</description>
	<pubDate>Wed, 20 May 2009 01:05:16 +0000</pubDate>
	</item>
	<item>
	<title>Doges Palace_Ingame</title>
	<link>http://mudit.cgsociety.org/gallery/765641</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242795957_small.jpg"><br><br>This is one of the buildings i made for the game Guild2 Venice. This was supposed to give the look of Doges Palace in Venice but not a complete replica. Tricount - 13,876]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:05:59 +0000</pubDate>
	</item>
	<item>
	<title>Doges Palace_Ingame</title>
	<link>http://mudit.cgsociety.org/gallery/765676</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242801313_small.jpg"><br><br>Another view of the model]]>
	</description>
	<pubDate>Wed, 20 May 2009 01:35:18 +0000</pubDate>
	</item>
	<item>
	<title>Altar_of_life</title>
	<link>http://mudit.cgsociety.org/gallery/765644</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242796428_small.jpg"><br><br>This was made as practice for the game i am currently working on - Spellforce2 expansion]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:13:50 +0000</pubDate>
	</item>
	<item>
	<title>Weapons</title>
	<link>http://mudit.cgsociety.org/gallery/765651</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242797157_small.jpg"><br><br>Made as a Practice for game Gothic4.]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:25:59 +0000</pubDate>
	</item>
	<item>
	<title>KLX_250S</title>
	<link>http://mudit.cgsociety.org/gallery/540511</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/191056/191056_1189928701_small.jpg"><br><br>This bike was modeled by me and 2 more of my friends for our office website. After that i unwrapped, textured and rendered the whole bike.<br />
<br />
C &amp; C welcome]]>
	</description>
	<pubDate>Sun, 16 Sep 2007 07:45:16 +0000</pubDate>
	</item>
	<item>
	<title>Airbus A-320</title>
	<link>http://mudit.cgsociety.org/gallery/765642</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242796071_small.jpg"><br><br>This is an ingame model created as a BG element]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:07:54 +0000</pubDate>
	</item>
	<item>
	<title>Airbus A-320</title>
	<link>http://mudit.cgsociety.org/gallery/765643</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242796238_small.jpg"><br><br>Another angle of this plane]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:11:05 +0000</pubDate>
	</item>
	<item>
	<title>Ford Escape</title>
	<link>http://mudit.cgsociety.org/gallery/765648</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242797003_small.jpg"><br><br>An ingame car model in just 4000 tris.]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:23:27 +0000</pubDate>
	</item>
	<item>
	<title>Ingame_Blds</title>
	<link>http://mudit.cgsociety.org/gallery/765658</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242798058_small.jpg"><br><br>These are very low poly bldgs made for &quot;Streets of Mumbai&quot;]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:41:01 +0000</pubDate>
	</item>
	<item>
	<title>Glazory_Interior</title>
	<link>http://mudit.cgsociety.org/gallery/765688</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242802888_small.jpg"><br><br>Hi,<br />
<br />
This is one of the interior scenes i made for Guild2 Venice.]]>
	</description>
	<pubDate>Wed, 20 May 2009 02:01:34 +0000</pubDate>
	</item>
	<item>
	<title>T-34-85</title>
	<link>http://mudit.cgsociety.org/gallery/765661</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242798287_small.jpg"><br><br>This is a word war 2 tank i started and as usual again left in between cos of professional commitments]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:44:50 +0000</pubDate>
	</item>
	<item>
	<title>PX-4 Storm</title>
	<link>http://mudit.cgsociety.org/gallery/765659</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242798193_small.jpg"><br><br>This is a pistol i started to make as an ingame asset. Wish to fish it sumday]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:43:17 +0000</pubDate>
	</item>
	<item>
	<title>Koenigsegg CCR</title>
	<link>http://mudit.cgsociety.org/gallery/765646</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g56/191056/191056_1242796723_small.jpg"><br><br>Modeld this car just for as i liked it very much. Not much finished as i m not getting time]]>
	</description>
	<pubDate>Wed, 20 May 2009 00:18:44 +0000</pubDate>
	</item>
</channel>
</rss>
